Today I'd like to share some artwork I did while working at Redsteam. Say what you will about gameloft's pragmatism, at least they spend a proportinally large part of their resources at producing great graphics. Galaxy city is out now, though I think it's called Cosmic Conquest (?). They changed the art direction, so none of my art is in it literally, but I think they retained the design and the spirit overall. I was asked to use lines as well as rendered form. I had a lot of fun with that project. As always, I was led by the eminent art Director Arnaud Simon Laforest, the best professional working relationship I've had so far in my career. My task was to define the style, and provide in game graphics of missiongivers.
Another game which I enjoyed immensely working on was a newly announced MOBA game called Heroes of Order and Chaos. I designed four characters for this game, and one of them has been used in promo-material, so it's safe to show to ya'll.
Here are the options we would send the producers of a game to pick from. In this case, they went for B, my personal favorite was A.
These are sketches I would show my art director. He understood the meaning of a thumbnail sketch, and would tell me which direction he wanted me to go in. As more artwork from this game gets released, I'll show you.