Howdy folks! Here are a few level-designs I've been making for Swordblade. At this stage I've focused on making them tileable which unfortunately leaves them a bit barren and lacking distinctive detail. I figure I could come up with some set-pieces which I could randomly spawn along the x-axis to break up the monotony in-game. I kind of like the more painterly treatment of the ground-plane and far background, combined with a more hard-edged, shape-focused middle-ground.
Levels:
-Haunted Grounds
-Wasteland Desert
-Abyss Coast
-Dark Elf Forest
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